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- game - Variable in class com.dragonboat.game.GameScreen
- gameScreen - Variable in class com.dragonboat.game.DragonBoatGame
- GameScreen - Class in com.dragonboat.game
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Main Game Screen class for Dragon Boat Game.
- GameScreen(DragonBoatGame) - Constructor for class com.dragonboat.game.GameScreen
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Sets up everything needed for a race to take place.
- GameScreen(DragonBoatGame, boolean) - Constructor for class com.dragonboat.game.GameScreen
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Sets up everything needed for a race to take place.
- GenerateTextureFrames(char) - Method in class com.dragonboat.game.Boat
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Generates all frames for animating the boat.
- generator - Variable in class com.dragonboat.game.DragonBoatGame
- getAcceleration() - Method in class com.dragonboat.game.Boat
- getBatch() - Method in class com.dragonboat.game.DragonBoatGame
- getCurrentSpeed() - Method in class com.dragonboat.game.Boat
- getDamage() - Method in class com.dragonboat.game.Obstacle
- getDurability() - Method in class com.dragonboat.game.Boat
- getFastestTime() - Method in class com.dragonboat.game.Boat
- getFinalists(int) - Method in class com.dragonboat.game.Leaderboard
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Gets top boats, in order of fastest race time.
- getHeight() - Method in class com.dragonboat.game.Boat
- getHeight() - Method in class com.dragonboat.game.Obstacle
- GetInput() - Method in class com.dragonboat.game.Player
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Moves the player based on key pressed (W, A, S, D).
- getLeftBoundary() - Method in class com.dragonboat.game.Lane
- getManeuverability() - Method in class com.dragonboat.game.Boat
- getMaxSpeed() - Method in class com.dragonboat.game.Boat
- getName() - Method in class com.dragonboat.game.Boat
- getName() - Method in class com.dragonboat.game.Obstacle
- getNoLanes() - Method in class com.dragonboat.game.Course
- getOpponentIcon() - Method in class com.dragonboat.game.ProgressBar
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Gets the opponent icon texture.
- getPenalty() - Method in class com.dragonboat.game.Boat
- getPlayerIcon() - Method in class com.dragonboat.game.ProgressBar
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Gets the player icon texture.
- getPlayerTime() - Method in class com.dragonboat.game.ProgressBar
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Gets the time elapsed for the player in the current race.
- getPlayerTimeString() - Method in class com.dragonboat.game.ProgressBar
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Gets the time elapsed for the player in the current race and total penalty time.
- getPodium() - Method in class com.dragonboat.game.Leaderboard
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Gets the top 3 boats, in order of fastest times.
- getProgress(int) - Method in class com.dragonboat.game.Boat
- getProgress(int) - Method in class com.dragonboat.game.ProgressBar
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Gets the progress of all boats.
- getRightBoundary() - Method in class com.dragonboat.game.Lane
- getRobustness() - Method in class com.dragonboat.game.Boat
- getTexture() - Method in class com.dragonboat.game.Course
- getTexture() - Method in class com.dragonboat.game.Leaderboard
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Gets the leaderboard texture.
- getTexture() - Method in class com.dragonboat.game.Obstacle
- getTexture() - Method in class com.dragonboat.game.ProgressBar
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Gets the progress bar texture.
- getTime() - Method in class com.dragonboat.game.ProgressBar
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Gets the time passed for the current race.
- getTimes(int) - Method in class com.dragonboat.game.Leaderboard
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Gets the names of the boats and their fastest times, in order of fastest time.
- getTiredness() - Method in class com.dragonboat.game.Boat
- getX() - Method in class com.dragonboat.game.Boat
- getX() - Method in class com.dragonboat.game.Obstacle
- getY() - Method in class com.dragonboat.game.Boat
- getY() - Method in class com.dragonboat.game.Obstacle
- Goose - Class in com.dragonboat.game
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Represents a goose obstacle on the course.
- Goose(HashMap<String, Texture>, int, int, Lane[], int) - Constructor for class com.dragonboat.game.Goose
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Creates a goose instance.
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