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L

label - Variable in class com.dragonboat.game.Boat
 
Lane - Class in com.dragonboat.game
Represents a lane on the course.
Lane(int, int, int) - Constructor for class com.dragonboat.game.Lane
Creates a lane instance.
Lane(int, int, Lane[], int) - Constructor for class com.dragonboat.game.Lane
Creates a lane instance.
laneNo - Variable in class com.dragonboat.game.Boat
 
laneNo - Variable in class com.dragonboat.game.Goose
 
laneNo - Variable in class com.dragonboat.game.Lane
 
lanes - Variable in class com.dragonboat.game.Boat
 
lanes - Variable in class com.dragonboat.game.Course
 
lanes - Variable in class com.dragonboat.game.DragonBoatGame
 
lanes - Variable in class com.dragonboat.game.GameScreen
 
lanes - Variable in class com.dragonboat.game.Goose
 
lanes - Variable in class com.dragonboat.game.Lane
 
lastFrameY - Variable in class com.dragonboat.game.Boat
 
leaderboard - Variable in class com.dragonboat.game.DragonBoatGame
 
leaderboard - Variable in class com.dragonboat.game.GameScreen
 
Leaderboard - Class in com.dragonboat.game
Represents a leaderboard for after each race.
Leaderboard(Player, Opponent[]) - Constructor for class com.dragonboat.game.Leaderboard
Creates a leaderboard with an array of all boats.
Leaderboard(Player, Opponent[], boolean) - Constructor for class com.dragonboat.game.Leaderboard
Creates a leaderboard with an array of all boats.
leftBoundary - Variable in class com.dragonboat.game.Course
 
LEFTBOUNDARY - Variable in class com.dragonboat.game.Lane
 
Log - Class in com.dragonboat.game
Represents a log obstacle on the course.
Log(HashMap<String, Texture>, int, int) - Constructor for class com.dragonboat.game.Log
Creates a log instance.
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