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L
- label - Variable in class com.dragonboat.game.Boat
- Lane - Class in com.dragonboat.game
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Represents a lane on the course.
- Lane(int, int, int) - Constructor for class com.dragonboat.game.Lane
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Creates a lane instance.
- Lane(int, int, Lane[], int) - Constructor for class com.dragonboat.game.Lane
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Creates a lane instance.
- laneNo - Variable in class com.dragonboat.game.Boat
- laneNo - Variable in class com.dragonboat.game.Goose
- laneNo - Variable in class com.dragonboat.game.Lane
- lanes - Variable in class com.dragonboat.game.Boat
- lanes - Variable in class com.dragonboat.game.Course
- lanes - Variable in class com.dragonboat.game.DragonBoatGame
- lanes - Variable in class com.dragonboat.game.GameScreen
- lanes - Variable in class com.dragonboat.game.Goose
- lanes - Variable in class com.dragonboat.game.Lane
- lastFrameY - Variable in class com.dragonboat.game.Boat
- leaderboard - Variable in class com.dragonboat.game.DragonBoatGame
- leaderboard - Variable in class com.dragonboat.game.GameScreen
- Leaderboard - Class in com.dragonboat.game
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Represents a leaderboard for after each race.
- Leaderboard(Player, Opponent[]) - Constructor for class com.dragonboat.game.Leaderboard
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Creates a leaderboard with an array of all boats.
- Leaderboard(Player, Opponent[], boolean) - Constructor for class com.dragonboat.game.Leaderboard
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Creates a leaderboard with an array of all boats.
- leftBoundary - Variable in class com.dragonboat.game.Course
- LEFTBOUNDARY - Variable in class com.dragonboat.game.Lane
- Log - Class in com.dragonboat.game
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Represents a log obstacle on the course.
- Log(HashMap<String, Texture>, int, int) - Constructor for class com.dragonboat.game.Log
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Creates a log instance.
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