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- SaveGameScreen - Class in com.dragonboat.game
- SaveGameScreen(DragonBoatGame) - Constructor for class com.dragonboat.game.SaveGameScreen
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Creates a Save game screen using textbuttons that once pressed proceed to either save or load a game
- selectedDifficulty - Variable in class com.dragonboat.game.DragonBoatGame
- setFinished(boolean) - Method in class com.dragonboat.game.Boat
- setLane(Lane[], int) - Method in class com.dragonboat.game.Boat
- SetRandomBoat(ArrayList<Integer>) - Method in class com.dragonboat.game.Opponent
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Assigns a random boat template to the boat.
- setStats(char) - Method in class com.dragonboat.game.Boat
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Interpolates predetermined stats from a boat label, and sets the stats based on those.
- setStats(float, int, float, float) - Method in class com.dragonboat.game.Boat
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Implicitly sets the stats of the boat, given each attribute.
- setTexture(Texture) - Method in class com.dragonboat.game.Boat
- setTextureFrames(Texture[]) - Method in class com.dragonboat.game.Boat
- setX(float) - Method in class com.dragonboat.game.Obstacle
- setY(float) - Method in class com.dragonboat.game.Obstacle
- show() - Method in class com.dragonboat.game.DifficultyScreen
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Creates a difficulty screen using TextButtons that once pressed proceed to set difficulty and proceed to boat select screen of menu screen
- show() - Method in class com.dragonboat.game.GameScreen
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Overrides default show() method to blank
- show() - Method in class com.dragonboat.game.MenuScreen
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Overwrites default show() method to blank
- show() - Method in class com.dragonboat.game.SaveGameScreen
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Creates a load/save screen using TextButtons that once pressed proceed to save game and exit or proceed to load a new game from previous save.
- sortedBoats - Variable in class com.dragonboat.game.Leaderboard
- SpawnObstacle(HashMap<String, Texture>, int, int, String) - Method in class com.dragonboat.game.Lane
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Spawns obstacle in the lane.
- spriteTextures - Variable in class com.dragonboat.game.DragonBoatGame
- stage - Variable in class com.dragonboat.game.GameScreen
- started - Variable in class com.dragonboat.game.GameScreen
- startGame() - Method in class com.dragonboat.game.DragonBoatGame
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Starts the game.
- StartTimer() - Method in class com.dragonboat.game.ProgressBar
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Resets the timer to zero.
- startY - Variable in class com.dragonboat.game.Course
- steering - Variable in class com.dragonboat.game.Opponent
- SteerLeft() - Method in class com.dragonboat.game.Boat
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Decreases the x-position of the boat respective to the boat's maneuverability and speed, and decreases the speed by 3%.
- SteerRight() - Method in class com.dragonboat.game.Boat
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Increases the x-position of the boat respective to the boat's maneuverability and speed, and decreases the speed by 3%.
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