A B C D E F G H I L M N O P R S T U W X Y
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A
- ACCELERATION - Variable in class com.dragonboat.game.Boat
- advanceLeg() - Method in class com.dragonboat.game.DragonBoatGame
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Changes the screen to a new GameScreen and resets necessary attributes.
- AdvanceTextureFrame() - Method in class com.dragonboat.game.Boat
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Keeps track of which frame of the animation the boat's texture is on, and sets the texture accordingly.
- ai(int) - Method in class com.dragonboat.game.Opponent
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Controls the AI behaviour of the boat.
- allFinished(int) - Method in class com.dragonboat.game.ProgressBar
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Returns true if all boats have finished.
- ApplyDamage(int) - Method in class com.dragonboat.game.Boat
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Decreases the durability of the boat by the obstacle damage divided by the boat's robustness.
- applyPenalty(float) - Method in class com.dragonboat.game.Boat
- ascRaceTime - Static variable in class com.dragonboat.game.Leaderboard
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