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A

ACCELERATION - Variable in class com.dragonboat.game.Boat
 
advanceLeg() - Method in class com.dragonboat.game.DragonBoatGame
Changes the screen to a new GameScreen and resets necessary attributes.
AdvanceTextureFrame() - Method in class com.dragonboat.game.Boat
Keeps track of which frame of the animation the boat's texture is on, and sets the texture accordingly.
ai(int) - Method in class com.dragonboat.game.Opponent
Controls the AI behaviour of the boat.
allFinished(int) - Method in class com.dragonboat.game.ProgressBar
Returns true if all boats have finished.
ApplyDamage(int) - Method in class com.dragonboat.game.Boat
Decreases the durability of the boat by the obstacle damage divided by the boat's robustness.
applyPenalty(float) - Method in class com.dragonboat.game.Boat
 
ascRaceTime - Static variable in class com.dragonboat.game.Leaderboard
 
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