Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 81 of 184 | 55% | 1 of 10 | 90% | 11 | 20 | 17 | 41 | 10 | 15 |
getPlayerTimeString() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
ProgressBar(Player, Opponent[], boolean) | 41% | 50% | 1 | 2 | 3 | 10 | 0 | 1 | ||
ProgressBar(Player, Opponent[]) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
setOpponentBoats(Opponent[]) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
setPlayerBoat(Player) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
getPlayerTime() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getTime() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getTexture() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getPlayerIcon() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getOpponentIcon() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
saveState() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
getProgress(int) | 100% | 100% | 0 | 2 | 0 | 5 | 0 | 1 | ||
allFinished(int) | 100% | 100% | 0 | 3 | 0 | 5 | 0 | 1 | ||
IncrementTimer(float) | 100% | 100% | 0 | 2 | 0 | 4 | 0 | 1 | ||
StartTimer() | 100% | n/a | 0 | 1 | 0 | 3 | 0 | 1 |