| Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
| Total | 81 of 184 | 55% | 1 of 10 | 90% | 11 | 20 | 17 | 41 | 10 | 15 |
| getPlayerTimeString() | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
| ProgressBar(Player, Opponent[], boolean) | 41% | 50% | 1 | 2 | 3 | 10 | 0 | 1 | ||
| ProgressBar(Player, Opponent[]) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
| setOpponentBoats(Opponent[]) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
| setPlayerBoat(Player) | 0% | n/a | 1 | 1 | 2 | 2 | 1 | 1 | ||
| getPlayerTime() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
| getTime() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
| getTexture() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
| getPlayerIcon() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
| getOpponentIcon() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
| saveState() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | ||
| getProgress(int) | 100% | 100% | 0 | 2 | 0 | 5 | 0 | 1 | ||
| allFinished(int) | 100% | 100% | 0 | 3 | 0 | 5 | 0 | 1 | ||
| IncrementTimer(float) | 100% | 100% | 0 | 2 | 0 | 4 | 0 | 1 | ||
| StartTimer() | 100% | n/a | 0 | 1 | 0 | 3 | 0 | 1 |